Thursday, March 17, 2011

Why you should play World of Warcraft

Now, I know that there are many, many negative things to say about World of Warcraft (WoW.) It's a time sink.  It will ruin your life.  It's addictive and you can't stop.  Now, I'm not going to argue against any of those things, since for the most part they can be true.  WoW is not a game that you want to play undisciplined.  You must have a strict regiment of how long you're going to play if you expect to get anything else done that day.

There's also a lot of good things to say about World of Warcraft.  It's a social experience.  It encourages people to work together and play with friends.  It's fun.  Now, while all of these are valid reasons to play, especially since the recent Cataclysm expansion has made things a lot better, there's one thing in particular that I think should be adressed.

You get to punch Deathwing in the Face.
Yes, that Deathwing.

In the Face!

Just like that.

Monday, March 14, 2011

Metal Man: Stage Select

For a change, today I can't think of anything in particular that inspired this song.

This is an interesting song.  I had thought while writing it that it would be Fire Hawk's theme, but when it ended up around 10 seconds long, I decided to use it for something else.

Sunday, March 13, 2011

Metal Man bosses

I am working on a theme for the boss fights in Metal Man: Rock and Roll, but this is not it.  This is a list of the names I've decided on for the 8 bosses (and thus their level music.)

  • Aether Falcon
  • Tempest Triceratops
  • Rampage Rhinoceros
  • Flash Bat
  • Ion Butterfly
  • Thunder wolf
  • Turbo Squid
  • Fire Hawk
These are the ones that I thought best represented the 'feel' of names that I was going for.  I have several other names that I thought didn't have that same power to them, were too silly, or just not quite as good as these.

These include:
  • Quake Hippopotamus
  • Thunder Rhinoceros
  • Cyber Shark
  • Nuclear Gorilla
  • Saber Tiger
  • Alpine Yeti
I would like to see someone make Cyber Shark vs. Nuclear Gorilla, though.  It sounds like a great so-bad-it's-good movie.  (just don't let The Asylum have it. I think Dark Maze Studios would be a better pick.)

A Writing Exercise

So I'm a little behind the curve, but I've decided to do a writing exercise  suggested by Brandon Sanderson in which you write a story using only dialog, and no tags.  Mine's only half what he suggested (around 500 of 1000 words) but I feel it's good.  For now at least.
“Yes, what is it Jhonson?”
“Well, sir, there's this boy--”
“Ooh, another one claiming to be the legendary hero?”
“Yes, sir.”
“Well, show him in then.”
“He...He's not here, sir, he just left the village of Hearthglen.”
“Oh, well, get darkcharger ready, we can intercept him on the way to--”
“um, sir?”
“Yes, Jhonson?
“You need to get ready--”
“Ah, of course. How silly of me. Fetch my sword and armor. My best set, I want to make an impression, now.”
“I've already got some grogs on that, sir, but--”
“Excellent, I like your gumption Jhonson. I'm glad I decided not to--”
“Sir, it's--”
“Stop interrupting me Jhonson, that's getting annoyiong.”
“--It's the anniversary. Sir. You need to get ready.”
“Anniversary? That's today? No, no, the anniversary is next week, I'm sure of it.”
“It is, sir, but we need to leave today if we're going to get to Magatha's before--”
“I thought she was coming here.”
“That was last year, sir. It's your turn.”
“Last year? Well what was all that cleaning you had the grogs doing earlier, then?”
“It needed it sir.”
“Yes...yes, I suppose it did. What about Migrane? Is she ready yet?”
Morgan said to stop calling her that.”
“Oh, just ignore her, Jhonson.”
“She also said that she'll be ready 'as soon as these insufferable creatures fetch me proper shoes,' and that she hates you very much.”
“Oh, she's just upset because we have to go meet her mother. I can't say I blame her.”
“Sir, I don't think it's just--”
“Oh, not this again. Is she still upset about the tower?”
“Very. Sir, if I may...”
“You may not.”
“...Maybe it would be better to let her out more than once or twice a year?
“I've told you Jhonson...”
“I mean, she is your wife and all...”
“You've been listening to her again, haven't you Jhonson?”
“Well, sir, she--”
“Enough! That Insufferable Woman; I give her the world, I let her have anything she wishes and all the time in which to do it, and she still does nothing but complain that I keep her locked up in that tower.”
“If you'd just--”
“Do you have any idea what it would be like if I let her loose? That woman would have all my grogs, my entire empire slaving away to make her a dress! 'What's the point in being an empress if you can't look the part?' bah! Enough of her, bring her up again and I'll have you fed to the dragon.”
“Yes, sir.”
“Now was there anything else, Jhonson?”
“Well, sir, there is still the matter of the boy.”
“Oh, just send a few dozen grogs to deal with him. If he's still alive when we get back I'll deal with him myself. Yorg knows I need something to look forward to.”
“Yes, sir.”

The 'dark overlord' character is definitely inspired by Count Vile of Press Start, and I see his mannerisms in my head.  I'm curious how just this dialogue reads to someone who doesn't have the picture in their head, though.

And yes, I'm actually putting writing up here. I'm not sure what to do.

Friday, March 4, 2011

More Zelda without Zelda

This time Wind Waker gets the treatment


Malstrom answered my email!

Zelda is a little more absurd as the fans will buy a Zelda, be very unhappy with it, and say to themselves, “This is an outlier. The next Zelda will be as amazing as Ocarina of Time / Link to the Past /Zelda I and II/ etc.” After the next bad Zelda, they say the same thing. And the cycle goes on and on. If anything is going to change in Zelda, this cycle must end.
  I can't emphasize enough how true this is.  I assume this is what Highlander fans feel like.

Thursday, March 3, 2011

Zelda without Zelda

Spirit Tracks is not a Zelda game, and I have proof.

Can someone please tell me what part of this says "Legend of Zelda?"

How about this one?

Wednesday, March 2, 2011

Metal Man: Tempest Triceratops

The level music for Tempest Triceratops, as inspired by Megaman X's stage clear.