Tuesday, October 28, 2014

Site Update

So I said I was going to post more, but I haven't been posting as much as I've wanted to.  I've been too busy following #GamerGate.

It's just so entertaining, practically as entertaining as any AAA Game coming out these days, if not more.  Half the time I'm looking through the hashtag all like:

And a lot of the time I'm listening to a video or stream from Sargon of Akkad or Oliver Campbell, either of which I could listen to for hours, and a lot of the time do so.

Saturday, October 4, 2014

Apparently Symphony of the Night was Based on Zelda


This comes as no surprise to me.  I've been saying as much for years, though I don't recall if I have on this specific blog.  I've been saying that I don't like the term "Metroidvania" as the game is clearly neither, it's Zelda II.

Granted, there are a fair amount of similarities between Metroid and Zelda to begin with.  I noticed in a recent playthrough of Metroid Prime (still my favorite of the three) that it felt an awful lot like playing a Zelda game.  Not just in the fact that you explore and you get health/armor/weapon upgrades by finding them, not by "leveling up," but in the almost zen-like experience when I was in the thick of the game, it felt almost Zelda-ish.  The 3D Zelda game that was never made.

It then occurred to me that talks of a futuristic Zelda started around the time Metroid Prime came out.  I can't be sure of that, since I first remember hearing it not long after Twilight Princess came out, which would put the conversations around the release of the 3rd Metroid Prime game, but I can't help but wonder if it was a result of Metroid Prime creating a hunger for Sci-Fi Zelda-ish-ness that the rest of the Prime series didn't satisfy.